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Double the Item drops for only the winners!

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Double the Item drops for only the winners!

Postby raywho » 18 Jul 2012, 12:29

How many times have you been on the losing team with not that much of a disadvantage when 1-2 players start crying cause they fed and just say in allchat: "END I'M STAYING IN FOUNTAIN". When people feed and do bad, they QQ and want it to end so they can possibly get an item and move on to the next game. I think that Valve should appropriately double the chance of getting an item but only award them to the winning team. If you are a descent player like me and most the community your win loss should be above 50% so this would be beneficial regardless. Not to mention improving the quality of Dota games when both sides fight relentlessly for not only pride but the loot as well! :mrgreen:
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Re: Double the Item drops for only the winners!

Postby AKBu3nY » 19 Aug 2012, 06:08

raywho wrote:Not to mention improving the quality of Dota games when both sides fight relentlessly for not only pride but the loot as well!


I don't see how playing for the loot improves Dota's quality..
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Re: Double the Item drops for only the winners!

Postby Towley » 08 Oct 2012, 02:37

I think it would be better to have only the winning team get items.
Not double items, but the losing team shouldn't get drops.
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Re: Double the Item drops for only the winners!

Postby Draphcone » 09 Oct 2012, 10:42

Towley wrote:I think it would be better to have only the winning team get items.
Not double items, but the losing team shouldn't get drops.


Too unfair if losing team don't get drops. That would also significantly decrease the already-miserable chance of winning items for everyone. Don't think of these items like rewards in an MMORPG after killing a boss or whatsoever. At first I also thought that players who perform better should have like a reward, but i think it's better if everyone has an equal chance to win. I think this also further discourages people from abandoning games since, apparently, leavers won't get to receive items in the end. One match my whole team disconnected almost immediately after losing and I won something pretty decent.
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Re: Double the Item drops for only the winners!

Postby salediablo » 25 Oct 2012, 06:02

This fitted, as long as the change than your hands blossoming wand high damage weapons, basically transformation Archon pressure. The landlord Archon full BUFF 28WDPS, the sweep how many PP we all know can be measured.






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Re: Double the Item drops for only the winners!

Postby VodkA » 25 Oct 2012, 23:18

I think that the winners should get an extra % of getting items, idk how item winning is managed, but something like that.

Also an idea: Not only bonus exp, but Item bonus (50% more chances on getting an item, or 75%)
Better bonus: Make not in % but multiply, x2, x3, etc? Maybe too much...
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