STR1D3R wrote:LoL is actually the only DotA mimic I have actually tried, tbh it just annoyed me mainly because the camera is locked onto your hero, they have disabled map awareness which just makes the game stupid imo. They also disabled denying creeps which annoyed me a lot, I played 2 games and have never even thought of playing it again. I can see the appeal to some players though, it takes much less focus (mainly because they have disabled map awareness which is what requires most of your focus in DotA), so therefore it is lots easier for newbies
Imo DotA 2 won't take many players from LoL, the majority of them seem to be in love with that game, and I'm not too worried, from what I have seen the only players there are the ones that completely fail at DotA or the ones that have never tried DotA (and of course there are a few players who play both LoL and DotA). So we don't really want them coming over to DotA 2 anyway, chances are they will sit in game crying about how it's different and putting off new players.
As PotatisFarfar stated, you click an eye-button in the bottom right corner to remove the hero-lock;
which leads to your 90% of your post being invalid.
LoL is just as skillbased as DotA, if not more.
The major things in gameplay would be the leveling-system, the glyph system, the "talent" (or masteries) system, and, what is the biggest change for me; the range on spells.
The range on spells makes positioning a much tougher challenge, as they range is way shorter.